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(803 items) 27 pages

Tentacruel 72-160 - Rare

$1.00
4 Cards in Stock Primal Clash: Tentacruel 72-160- Rare HP 100 Dancing Tentacles Your opponent's Active Pokémon is now Confused and Poisoned. Stick and Absorb 30 Heal 30 damage from this Pokémon. The Defending Pokémon can't retreat during your opponent's next turn.

Elekid 21-102 - Rare

$0.99
3 Cards in Stock Triumphant: Elekid 21-102 - Rare Basic Pokémon HP30 Poké-Body Sweet Sleeping Face As long as Elekid is Asleep, prevent all damage done to Elekid by attacks. Sparking Ball Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. This attack's damage isn't affected by Weakness or Resistance. Elekid is now Asleep.

Light Machamp 25-105 - Rare

$3.00
1 Cards in Stock Neo Destiny: Light Machamp 25-105 - Rare HP 100 Beatdown 50\ If the Defending Pokémon has Dark in its name or is a Darkness Pokémon, flip a coin. If heads, this attack does 100 damage instead of 50. Pokemon Power: Tag Team When you play Light Machamp from your hand, if it is on your Bench, remove 3 damage counters from your Active Pokémon. If it has fewer damage counters than that, remove all of them. Then, switch Light Machamp with your Active Pokémon.

Tentacruel 72-160 Rev. HOLO - Rare

$2.00
1 Cards in Stock Primal Clash: Tentacruel 72-160 Rev. HOLO - Rare HP 100 Dancing Tentacles Your opponent's Active Pokémon is now Confused and Poisoned. Stick and Absorb 30 Heal 30 damage from this Pokémon. The Defending Pokémon can't retreat during your opponent's next turn.

Zygarde 53-124 - Rare

$1.00
4 Cards in Stock Fates Collide: Zygarde 53-124 - Rare Basic Pokémon HP120 Rumble 30 The Defending Pokémon can't retreat during your opponent's next turn. Geostrike 120 This attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Smeargle 123-162 - Rare

$2.00
2 Cards in Stock BREAKThrough: Smeargle 123-162 - Rare HP 70 Beat 30 Ability: Second Coat Once during your turn (before your attack), you may switch a basic Energy card attached to your Active Pokémon with a different type of basic Energy card from your discard pile.

Dark Magneton 28-82 - Rare

$1.00
2 Cards in Stock Team Rocket: Dark Magneton 28-82 - Rare HP 60 Sonicboom 20 Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) Magnetic Lines 30 If the Defending Pokémon has any basic Energy cards attached to it, choose 1 of them. If your opponent has any Benched Pokémon, choose 1 of them and attach that Energy card to it.

Gligar 16-101 - Rare

$1.00
1 Cards in Stock Dragon Frontiers: Gligar 16-101 - Rare Basic Pokémon HP60 Sting Turn Flip a coin. If heads, the Defending Pokémon is now Paralyzed and switch Gligar with 1 of your Benched Pokémon. Tail Sting10+ If the Defending Pokémon is Pokémon-ex, this attack does 10 damage plus 10 more damage and the Defending Pokémon is now Poisoned.

Walrein 48-160 - Rare

$1.00
2 Cards in Stock Primal Clash: Walrein 48-160 - Rare HP 150 Knock Over 50 You may discard any Stadium card in play. Frozen Splash 70+ If your opponent's Active Pokémon is a Fighting Pokémon, this attack does 70 more damage.

Dusclops 14-108 - Rare

$1.00
1 Cards in Stock Power Keepers: Dusclops 14-108 - Rare Stage 1 Pokémon Evolves From: Duskull HP80 Dark Mind20 Does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Mysterious Light50 If Phoebe's Stadium is in play, the Defending Pokémon is now Confused.

Ninetales 25-147 - Rare

$5.00
2 Cards in Stock Aquapolis: Ninetales 25-147 - Rare HP 80 Miracle Tail 10 Flip a coin. If heads, choose a Special Condition (Asleep, Burned, Confused, Paralyzed, or Poisoned). The Defending Pokémon is now affected by that Special Condition. Roasting Heat 40+ If the Defending Pokémon is Burned, this attack does 40 damage plus 20 more damage.

Kangaskhan 21-64 - Rare

$3.00
1 Cards in Stock Jungle: Kangaskhan 21-64 - Rare HP 90 Fetch Draw a card. Comet Punch 20x Flip 4 coins. This attack does 20 damage times the number of heads.

Walrein 48-160 Rev. HOLO - Rare

$2.00
1 Cards in Stock Primal Clash: Walrein 48-160 Rev. HOLO - Rare HP 150 Knock Over 50 You may discard any Stadium card in play. Frozen Splash 70+ If your opponent's Active Pokémon is a Fighting Pokémon, this attack does 70 more damage.

Whiscash 41-160 - Rare

$1.00
5 Cards in Stock Primal Clash: Whiscash 41-160 - Rare Alpha Growth: When you attach an Energy card from your hand to this Pokémon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. Water Gun 40 Earthquake 120 This attack does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Whiscash 41-160 Rev. HOLO - Rare

$2.00
1 Cards in Stock Primal Clash: Whiscash 41-160 Rev. HOLO - Rare Alpha Growth: When you attach an Energy card from your hand to this Pokémon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. Water Gun 40 Earthquake 120 This attack does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Golduck 22-102 - Rare

$0.99
2 Cards in Stock Triumphant: Golduck 22-102 - Rare Stage 1 Pokémon Evolves From: Psyduck HP90 Poké-Body Natural Remedy Whenever you attach a Water Energy card from your hand to Golduck, remove 2 damage counters from Golduck. Powerful Splash30+ Does 30 damage plus 10 more damage for each Water Energy attached to all of your Pokémon.

Huntail 18-92 - Rare

$1.00
1 Cards in Stock Legend Maker: Huntail 18-92 - Rare Stage 1 Pokémon Evolves From: Clamperl HP80 Poké-Power Reactive Generator Once during your turn (before your attack), if Huntail has no React Energy cards attached to it, you may search your deck for a React Energy card and attach it to Huntail. Shuffle your deck afterward. This power can't be used if Huntail is affected by a Special Condition. Bite Off40+ If the Defending Pokémon is Pokémon-ex, this attack does 40 damage plus 30 more damage.

Metang 21-101 - Rare - Light Play

$3.00
1 Cards in Stock Hidden Legends: Metang 21-101 - Rare Stage 1 Pokémon Evolves From: Beldum HP80 Metal Load Search your discard pile for a Metal Energy card and attach it to Metang. Metal Claw30

Ledian 23-109 Rev. HOLO - Rare

$2.09
1 Cards in Stock Team Rocket Returns: Ledian 23-109 Rev. HOLO - Rare Stage 1 Pokémon Evolves From: Ledyba HP70 Poké-Body Powder Protection Any damage done to Ledian by attacks from Pokémon that has an owner in its name is reduced by 40. Split Spiral Punch20 Flip a coin. If heads, the Defending Pokémon is now Confused. Tackle50

Glaceon 20-100 - Rare - Light Play

$1.30
1 Cards in Stock Majestic Dawn: Glaceon 20-100 - Rare Stage 1 Pokémon Evolves From: Eevee HP80 Snow Cloak30 Flip a coin. If heads, prevent all effects of an attack, including damage, done to Glaceon during your opponent's next turn. Speed Slide60 This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.

Lanturn 18-95 HOLO - Rare

$3.29
1 Cards in Stock Unleashed: Lanturn 18-95 HOLO - Rare Stage 1 Pokémon Evolves From: Chinchou HP90 Confuse Ray20 Flip a coin. If heads, the Defending Pokémon is now Confused. Reflect Energy60 Move an Energy card attached to Lanturn to 1 of your Benched Pokémon.

Kingler 26-112 - Rare - Light Play

$2.00
1 Cards in Stock FireRed LeafGreen: Kingler 26-112 - Rare Stage 1 Pokémon Evolves From: Krabby HP80 Salt Water Search your deck for up to 2 Water Energy cards and attach them to Kingler. Shuffle your deck afterward. Hyper Pump30+ Does 30 damage plus 20 more damage for each basic Energy attached to Kingler but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.

Lanturn 19-92 - Rare

$1.00
1 Cards in Stock Legend Maker: Lanturn 19-92 - Rare Stage 1 Pokémon Evolves From: Chinchou HP80 Poké-Body Dual Armor As long as Lanturn has any Water Energy attached to it, Lanturn is both Water and Lightning type. Razor Fin30 Water Gun40+ Does 40 damage plus 20 more damage for each Water Energy attached to Lanturn but not used to pay for this attack's Energy cost. You can't add more then 40 damage in this way.

Porygon2 28-147 - Rare

$5.00
2 Cards in Stock Aquapolis: Porygon2 28-147 - Rare HP 70 Hypnotic Ray 20 The Defending Pokémon is now Asleep. Poke-POWER: Backup Once during each of your turns (before your attack), if you have 2 or fewer cards in your hand, you may draw cards from your deck until you have 3 cards in your hand. This power can't be used if Porygon2 is affected by a Special Condition.

Jynx 17-101 - Rare

$1.00
4 Cards in Stock Dragon Frontiers: Jynx 17-101 - Rare Basic Pokémon HP60 Poké-Body Stages of Evolution As long as Jynx is an Evolved Pokémon, you pay Colorless less to retreat your Fire and Psychic Pokémon. Fire Punch30

Haunter 21-62 - Rare

$3.00
1 Cards in Stock Fossil: Haunter 21-62 - Rare HP 50 Nightmare 10 Flip a coin. If heads, the Defending Pokémon is now Asleep. Pokemon Power: Transparency Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working if Haunter is Asleep, Confused, or Paralyzed.

Multi Energy 93-100 - Rare

$3.00
1 Cards in Stock Sandstorm: Multi Energy 93-100 - Rare Special Energy Attach Multi Energy to 1 of your Pokémon. While in play, Multi Energy provides every type of Energy but provides only 1 Energy at a time. (Doesn't count as a basic Energy card when not in play.) Multi Energy provides Colorless Energy when attached to a Pokémon that already has Special Energy cards attached to it."

Machamp 15-110 Rev. HOLO - Rare HOLO - Mild Play

$15.00
1 Cards in Stock Legendary Collection: Machamp 15-110 Rev. HOLO - Rare HOLO HP 100 Seismic Toss 60 Pokemon Power: Strikes Back Whenever your opponent's attack damages Machamp (even if Machamp is Knocked Out), this power does 10 damage to the attacking Pokémon. (Don't apply Weakness and Resistance.) This power can't be used if Machamp is Asleep, Confused, or Paralyzed.

Nidoqueen 23-64 - Rare

$5.00
2 Cards in Stock Jungle: Nidoqueen 23-64 - Rare HP 90 Boyfriends 20+ Does 20 damage plus 20 more damage for each Nidoking you have in play. Mega Punch 50

Haunter 21-62 1st Ed. - Rare

$4.00
2 Cards in Stock Fossil: Haunter 21-62 1st Ed. - Rare HP 50 Nightmare 10 Flip a coin. If heads, the Defending Pokémon is now Asleep. Pokemon Power: Transparency Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working if Haunter is Asleep, Confused, or Paralyzed.
(803 items) 27 pages
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