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(384 items) 13 pages

Camerupt 4-107 HOLO - Rare HOLO

$3.00
2 Cards in Stock Deoxys: Camerupt 4-107 HOLO - Rare HOLO Stage 1 Pokémon Evolves From: Numel HP90 Back Burner Search your discard pile for up to 2 basic Energy cards and attach them to your Pokémon in any way you like. Split Bomb Choose 2 of your opponent's Pokémon. This attack does 30 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)

Blissey 5-123 - Rare HOLO - Light Play

$1.60
1 Cards in Stock Mysterious Treasures: Blissey 5-123 - Rare HOLO Stage 1 Pokémon Evolves From: Chansey HP130 Poké-Power Kind Egg Once during your turn (before your attack), if Happiny is anywhere under Blissey, you may choose a number of cards in your hand up to the amount of Energy attached to Blissey and put those cards on top of your deck. Shuffle your deck afterward. Then, draw that many cards. This power can't be used if Blissey is affected by a Special Condition. Happy Chance20+ Does 20 damage plus 10 more damage for each Energy attached to Blissey. Before doing damage, you may search your discard pile for a basic Energy card and attach it to Blissey.

Carbink 68-106 HOLO - Rare HOLO

$2.00
1 Cards in Stock Flashfire: Carbink 68-106 HOLO - Rare HOLO Basic Pokémon HP70 Crystal Barrier Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn. Wonder Blast40+ This attack does 20 more damage for each Fairy Energy attached to this Pokémon.

Chandelure 20-99 HOLO - Rare HOLO

$1.00
4 Cards in Stock Next Destinies: Chandelure 20-99 HOLO - Rare HOLO Stage 2 Pokémon Evolves From: Lampent HP120 Flame Burst30 Does 30 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Inferno80 Discard all Energy attached to this Pokémon. The Defending Pokémon is now Burned.

Clefairy Doll 70-102 - Rare

$4.00
2 Cards in Stock Base Set 1: Clefairy Doll 70-102 - Rare Play Clefairy Doll as if it were a Basic Pokémon. While in play, Clefairy Doll counts as a Pokémon (instead of a Trainer card). Clefairy Doll has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Clefairy Doll is Knocked Out, it doesn't count as a Knocked Out Pokémon. At any time during your turn before your attack, you may discard Clefairy Doll.

Blissey 5-123 HOLO - Rare HOLO

$2.00
1 Cards in Stock Mysterious Treasures: Blissey 5-123 HOLO - Rare HOLO Stage 1 Pokémon Evolves From: Chansey HP130 Poké-Power Kind Egg Once during your turn (before your attack), if Happiny is anywhere under Blissey, you may choose a number of cards in your hand up to the amount of Energy attached to Blissey and put those cards on top of your deck. Shuffle your deck afterward. Then, draw that many cards. This power can't be used if Blissey is affected by a Special Condition. Happy Chance20+ Does 20 damage plus 10 more damage for each Energy attached to Blissey. Before doing damage, you may search your discard pile for a basic Energy card and attach it to Blissey.

Chandelure 43-119 Rev. HOLO - Rare HOLO

$5.00
2 Cards in Stock Phantom Forces: Chandelure 43-119 Rev. HOLO - Rare HOLO Stage 2 Pokémon Evolves From: Lampent HP130 Ability Fainting Spell If this Pokémon is Knocked Out by damage from an opponent's attack, flip a coin. If heads, the Attacking Pokémon is Knocked Out. Cursed Drop Put 6 damage counters on your opponent's Pokémon in any way you like.

Cresselia 2-106 HOLO - Rare HOLO

$4.00
1 Cards in Stock Great Encounters: Cresselia 2-106 HOLO - Rare HOLO Basic Pokémon HP80 Moon Twinkle10 If there is any Stadium card in play, remove 2 damage counters from Cresselia. Lunar Dance50 You may discard 2 Energy attached to Cresselia. If you do, remove all damage counters from 1 of your Benched Pokémon.

Bronzong 6-123 - Rare HOLO - Severe Play

$1.60
1 Cards in Stock Mysterious Treasures: Bronzong 6-123 - Rare HOLO Stage 1 Pokémon Evolves From: Bronzor HP90 Poké-Power Miracle Oracle Once during your turn (before your attack), you may draw a card. Then, discard a card from your hand. If you discard an Energy card, draw 1 more card. This power can't be used if Bronzong is affected by a Special Condition. Shady Stamp50 The Defending Pokémon is now Confused.

Cinccino 85-99 HOLO - Rare HOLO

$2.00
4 Cards in Stock Next Destinies: Cinccino 85-99 HOLO - Rare HOLO Stage 1 Pokémon Evolves From: Minccino HP90 Ability Smooth Coat If any damage is done to this Pokémon by attacks, flip a coin. If heads, prevent that damage. Echoed Voice50 During your next turn, this Pokémon's Echoed Voice attack does 50 more damage (before applying Weakness and Resistance).

Bisharp 64-114 HOLO - Rare HOLO

$2.00
1 Cards in Stock Steam Siege: Bisharp 64-114 HOLO - Rare HOLO Stage 1 Pokémon Evolves From: Pawniard HP100 Retaliate 30+ If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage. Mach Claw 60 This attack's damage isn't affected by Resistance.

Darkrai 3-106 Rev. HOLO - Rare HOLO - Mild Play

$4.50
1 Cards in Stock Great Encounters: Darkrai 3-106 Rev. HOLO - Rare HOLO Basic Pokémon HP70 Reach Over Search your deck for an Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Darkness Pursuit50 If the Defending Pokémon is Cresselia, this attack's base damage is 100.

Conkeldurr 64-101 HOLO - Rare HOLO

$3.00
N1 Cards in Stock oble Victories: Conkeldurr 64-101 HOLO - Rare HOLO Stage 2 Pokémon Evolves From: Gurdurr HP140 Ability Craftsmanship This Pokémon gets +20 HP for each Fighting Energy attached to it. Top Down80 Flip a coin until you get tails. For each heads, discard the top card of your opponent's deck.

Crawdaunt 6-107 HOLO - Rare HOLO

$5.00
1 Cards in Stock Deoxys: Crawdaunt 6-107 HOLO - Rare HOLO Stage 1 Pokémon Evolves From: Corphish HP70 Poké-Body Dark Protection Any damage done to Crawdaunt by your opponent's attacks is reduced by 10 for each Darkness Energy attached to Crawdaunt (after applying Weakness and Resistance). You can't reduce more than 20 damage in this way. Bubblebeam20 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Cross-Cut40+ If the Defending Pokémon is an Evolved Pokémon, this attack does 40 damage plus 20 more damage.

Druddigon 70-106 HOLO - Rare HOLO

$3.00
2 Cards in Stock Flashfire: Druddigon 70-106 HOLO - Rare HOLO Basic Pokémon HP110 Revenge20+ If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage. Dragon Claw80

Conkeldurr 64-101 Rev. HOLO - Rare HOLO

$5.00
1 Cards in Stock Noble Victories: Conkeldurr 64-101 Rev. HOLO - Rare HOLO Stage 2 Pokémon Evolves From: Gurdurr HP140 Ability Craftsmanship This Pokémon gets +20 HP for each Fighting Energy attached to it. Top Down80 Flip a coin until you get tails. For each heads, discard the top card of your opponent's deck.

Bronzong 6-123 Rev. HOLO - Rare HOLO

$3.00
1 Cards in Stock Mysterious Treasures: Bronzong 6-123 Rev. HOLO - Rare HOLO Stage 1 Pokémon Evolves From: Bronzor HP90 Poké-Power Miracle Oracle Once during your turn (before your attack), you may draw a card. Then, discard a card from your hand. If you discard an Energy card, draw 1 more card. This power can't be used if Bronzong is affected by a Special Condition. Shady Stamp50 The Defending Pokémon is now Confused.

Bisharp 64-114 Rev. HOLO - Rare HOLO

$3.00
1 Cards in Stock Steam Siege: Bisharp 64-114 Rev. HOLO - Rare HOLO Stage 1 Pokémon Evolves From: Pawniard HP100 Retaliate 30+ If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 60 more damage. Mach Claw 60 This attack's damage isn't affected by Resistance.

Clawitzer 24-111 HOLO - Rare HOLO

$3.00
1 Cards in Stock Furious Fists: Clawitzer 24-111 HOLO - Rare HOLO Stage 1 Pokémon Evolves From: Clauncher HP100 Reverse Thrust30 Switch this Pokémon with 1 of your Benched Pokémon. Splash Cannon50+ This attack does 20 more damage for each Water Energy attached to this Pokémon.

Dialga 1-130 HOLO - Rare HOLO

$2.00
2 Cards in Stock Diamond and Pearl: Dialga 1-130 HOLO - Rare HOLO Basic Pokémon HP90 Time Bellow10 Draw a card. Flash Cannon40 You may return all Energy cards attached to Dialga to your hand. If you do, remove the highest Stage Evolution card from the Defending Pokémon and shuffle that card into your opponent's deck.

Druddigon 70-106 Rev. HOLO - Rare HOLO

$4.00
1 Cards in Stock Flashfire: Druddigon 70-106 Rev. HOLO - Rare HOLO Basic Pokémon HP110 Revenge20+ If any of your Pokémon were Knocked Out by damage from an opponent's attack during his or her last turn, this attack does 70 more damage. Dragon Claw80

Clawitzer 24-111 Rev. HOLO - Rare HOLO

$3.00
1 Cards in Stock Furious Fists: Clawitzer 24-11 1Rev. HOLO - Rare HOLO Stage 1 Pokémon Evolves From: Clauncher HP100 Reverse Thrust30 Switch this Pokémon with 1 of your Benched Pokémon. Splash Cannon50+ This attack does 20 more damage for each Water Energy attached to this Pokémon.

Banette 1-100 - Rare HOLO - Mild Play

$2.10
1 Cards in Stock Crystal Guardians: Banette 1-100 - Rare HOLO Stage 1 Pokémon Evolves From: Shuppet HP70 Poké-Body Safeguard Prevent all effects of attacks, including damage, done to Banette by your opponent's Pokémon-ex. Night Murmurs30 If the Defending Pokémon is a Basic Pokémon, that Pokémon is now Confused.

Chandelure 50-114 HOLO - Rare HOLO

$3.00
3 Cards in Stock Steam Siege: Chandelure 50-114 HOLO - Rare HOLO Stage 2 Pokémon Evolves From: Lampent HP130 Ability Sinister Selection Once during your turn (before your attack), you may look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card. Past Friends 10+ This attack does 10 more damage for each Supporter card in your discard pile.

Dusknoir 40-106 HOLO - Rare HOLO

$3.00
2 Cards in Stock Flashfire: Dusknoir 40-106 HOLO - Rare HOLO Stage 2 Pokémon Evolves From: Dusclops HP130 Ability Shadow Void As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to this Pokémon. Pain Pellets Put damage counters on 1 of your opponent's Pokémon equal to the number of damage counters on this Pokémon.

Chandelure 50-114 Rev. HOLO - Rare HOLO

$4.00
1 Cards in Stock Steam Siege: Chandelure 50-114 Rev. HOLO - Rare HOLO Stage 2 Pokémon Evolves From: Lampent HP130 Ability Sinister Selection Once during your turn (before your attack), you may look at the top 2 cards of your deck and put 1 of them into your hand. Discard the other card. Past Friends 10+ This attack does 10 more damage for each Supporter card in your discard pile.

Emboar 19-114 HOLO - Rare HOLO

$3.00
1 Cards in Stock Black and White: Emboar 19-114 HOLO - Rare HOLO Stage 2 Pokémon Evolves From: Pignite HP150 Heat Crash50 Flare Blitz150 Discard all Fire Energy attached to this Pokémon.

Dusknoir 2-130 HOLO - Rare HOLO - Moderate Play

$2.10
1 Cards in Stock Diamond and Pearl: Dusknoir 2-130 HOLO - Rare HOLO Stage 2 Pokémon Evolves From: Dusclops HP120 Poké-Power Dark Palm Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir is affected by a Special Condition. Hard Feelings Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon.

Crobat 55-135 HOLO - Rare HOLO

$1.00
1 Cards in Stock Plasma Storm: Crobat 55-135 HOLO - Rare HOLO Stage 2 Pokémon Evolves From: Golbat HP130 Ability Night Sight Once during your turn (before your attack), you may draw a card. Ultra-Toxic Fang40 The Defending Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon between turns.

Empoleon 29-108 - Rare HOLO

$2.60
1 Cards in Stock Dark Explorers: Empoleon 29-108 - Rare HOLO Stage 2 Pokémon Evolves From: Prinplup HP140 Ability Diving Draw Once during your turn (before your attack), you may discard a card from your hand. If you do, draw 2 cards. Attack Command10x Does 10 damage times the number of Pokémon in play (both yours and your opponent's).
(384 items) 13 pages
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