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(183 items) 7 pages

Tentacool 71-160 - Uncommon

$0.50
6 Cards in Stock Primal Clash: Tentacool 71-160 - Uncommon Basic Pokémon HP60 Ancient Trait a Recovery When this Pokémon is healed, double the amount healed. Psyshot20

Tentacool 71-160 Rev. HOLO - Uncommon

$1.00
1 Cards in Stock Primal Clash: Tentacool 71-160 Rev. HOLO - Uncommon Basic Pokémon HP60 Ancient Trait a Recovery When this Pokémon is healed, double the amount healed. Psyshot20

Tentacruel 72-160 - Rare

$1.00
4 Cards in Stock Primal Clash: Tentacruel 72-160- Rare HP 100 Dancing Tentacles Your opponent's Active Pokémon is now Confused and Poisoned. Stick and Absorb 30 Heal 30 damage from this Pokémon. The Defending Pokémon can't retreat during your opponent's next turn.

Tentacruel 72-160 Rev. HOLO - Rare

$2.00
1 Cards in Stock Primal Clash: Tentacruel 72-160 Rev. HOLO - Rare HP 100 Dancing Tentacles Your opponent's Active Pokémon is now Confused and Poisoned. Stick and Absorb 30 Heal 30 damage from this Pokémon. The Defending Pokémon can't retreat during your opponent's next turn.

Torchic 25-160 - Common

$0.25
34 Cards in Stock Primal Clash: Torchic 25-160 - Common Basic Pokémon HP60 Ember20 Flip a coin. If tails, discard a Fire Energy attached to this Pokémon

Torchic 25-160 HOLO - Common

$2.10
3 Cards in Stock Primal Clash: Torchic 25-160 HOLO - Common Basic Pokémon HP60 Ember20 Flip a coin. If tails, discard a Fire Energy attached to this Pokémon

Torchic 26-160 - Uncommon

$0.50
3 Cards in Stock Primal Clash: Torchic 26-160 - Uncommon Basic Pokémon HP50 Ancient Trait O Barrage This Pokémon may attack twice a turn. (If the first attack Knocks Out your opponent's Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.) Flare Bonus Discard a Fire Energy card from your hand. If you do, draw 2 cards. Claw20 Flip a coin. If tails, this attack does nothing.

Torchic 26-160 Rev. HOLO - Uncommon

$1.00
1 Cards in Stock Primal Clash: Torchic 26-160 Rev. HOLO - Uncommon Basic Pokémon HP50 Ancient Trait O Barrage This Pokémon may attack twice a turn. (If the first attack Knocks Out your opponent's Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon.) Flare Bonus Discard a Fire Energy card from your hand. If you do, draw 2 cards. Claw20 Flip a coin. If tails, this attack does nothing.

Trapinch 82-160 - Common

$0.25
20 Cards in Stock Primal Clash: Trapinch 82-160 - Common Basic Pokémon HP60 Gnaw10 Mud-Slap20

Trapinch 82-160 Rev. HOLO - Common

$0.50
1 Cards in Stock Primal Clash: Trapinch 82-160 Rev. HOLO - Common Basic Pokémon HP60 Gnaw10 Mud-Slap20

Treecko 6-160 - Common

$0.25
32 Cards in Stock Primal Clash: Treecko 6-160 - Common Basic Pokémon HP60 Quick Attack10+ Flip a coin. If heads, this attack does 10 more damage.

Treecko 6-160 HOLO - Common

$2.10
2 Cards in Stock Primal Clash: Treecko 6-160 HOLO - Common Basic Pokémon HP60 Quick Attack10+ Flip a coin. If heads, this attack does 10 more damage.

Tynamo 62-160 - Common

$0.25
17 Cards in Stock Primal Clash: Tynamo 62-160 - Common Basic Pokémon HP40 Water Splash10+ Flip a coin. If heads, this attack does 10 more damage.

Tynamo 62-160 Rev. HOLO - Common

$0.50
1 Cards in Stock Primal Clash: Tynamo 62-160 Rev. HOLO - Common Basic Pokémon HP40 Water Splash10+ Flip a coin. If heads, this attack does 10 more damage.

Vibrava 109-160 - Uncommon

$0.50
9 Cards in Stock Primal Clash: Vibrava 109-160 - Uncommon Stage 1 Pokémon Evolves From: Trapinch HP80 Sand Attack20 If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Super Vibration60

Vibrava 109-160 Rev. HOLO - Uncommon

$1.00
1 Cards in Stock Primal Clash: Vibrava 109-160 Rev. HOLO - Uncommon Stage 1 Pokémon Evolves From: Trapinch HP80 Sand Attack20 If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Super Vibration60

Volbeat 17-160 - Common

$0.25
24 Cards in Stock Primal Clash: Volbeat 17-160 - Common Basic Pokémon HP70 Acrobatics10+ Flip 2 coins. This attack does 20 more damage for each heads. Pester30+ If your opponent's Active Pokémon is affected by a Special Condition, this attack does 30 more damage.

Volbeat 17-160 Rev. HOLO - Common

$0.50
2 Cards in Stock Primal Clash: Volbeat 17-160 Rev. HOLO - Common Basic Pokémon HP70 Acrobatics10+ Flip 2 coins. This attack does 20 more damage for each heads. Pester30+ If your opponent's Active Pokémon is affected by a Special Condition, this attack does 30 more damage.

Vulpix 20-160 - Common

$0.25
22 Cards in Stock Primal Clash: Vulpix 20-160 - Common Basic Pokémon HP60 Roar Your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon. Gnaw10

Vulpix 20-160 Rev. HOLO - Common

$0.50
1 Cards in Stock Primal Clash: Vulpix 20-160 Rev. HOLO - Common Basic Pokémon HP60 Roar Your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon. Gnaw10

Walrein 48-160 - Rare

$1.00
2 Cards in Stock Primal Clash: Walrein 48-160 - Rare HP 150 Knock Over 50 You may discard any Stadium card in play. Frozen Splash 70+ If your opponent's Active Pokémon is a Fighting Pokémon, this attack does 70 more damage.

Walrein 48-160 Rev. HOLO - Rare

$2.00
1 Cards in Stock Primal Clash: Walrein 48-160 Rev. HOLO - Rare HP 150 Knock Over 50 You may discard any Stadium card in play. Frozen Splash 70+ If your opponent's Active Pokémon is a Fighting Pokémon, this attack does 70 more damage.

Weakness Policy 142-160 - Uncommon

$2.00
9 Cards in Stock Primal Clash: Weakness Policy 142-160 - Uncommon Trainer [Pokémon Tool] The Pokémon this card is attached to has no Weakness.

Weedle 1-160 - Common

$0.25
22 Cards in Stock Primal Clash: Weedle 1-160 - Common Basic Pokémon HP50 Multiply Search your deck for Weedle and put it onto your Bench. Shuffle your deck afterward.

Weedle 1-160 Rev. HOLO - Common

$0.50
1 Cards in Stock Primal Clash: Weedle 1-160 Rev. HOLO - Common Basic Pokémon HP50 Multiply Search your deck for Weedle and put it onto your Bench. Shuffle your deck afterward.

Whiscash 40-160 - Uncommon

$0.50
13 Cards in Stock Primal Clash: Whiscash 40-160 - Uncommon Stage 1 Pokémon Evolves From: Barboach HP100 Amnesia20 Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn. Rising Lunge60+ Flip a coin. If heads, this attack does 30 more damage.

Whiscash 40-160 Rev. HOLO - Uncommon

$1.00
2 Cards in Stock Primal Clash: Whiscash 40-160 Rev. HOLO - Uncommon Stage 1 Pokémon Evolves From: Barboach HP100 Amnesia20 Choose 1 of your opponent's Active Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn. Rising Lunge60+ Flip a coin. If heads, this attack does 30 more damage.

Whiscash 41-160 - Rare

$1.00
5 Cards in Stock Primal Clash: Whiscash 41-160 - Rare Alpha Growth: When you attach an Energy card from your hand to this Pokémon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. Water Gun 40 Earthquake 120 This attack does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Whiscash 41-160 Rev. HOLO - Rare

$2.00
1 Cards in Stock Primal Clash: Whiscash 41-160 Rev. HOLO - Rare Alpha Growth: When you attach an Energy card from your hand to this Pokémon (except with an attack, Ability, or Trainer card), you may attach 2 Energy cards. Water Gun 40 Earthquake 120 This attack does 20 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Wonder Energy 144-160 - Uncommon

$2.00
5 Cards in Stock Primal Clash: Wonder Energy 144-160 - Uncommon Special Energy This card can only be attached to Fairy Pokémon. This card provides Fairy Energy only while this card is attached to a Fairy Pokémon. Prevent all effects of your opponent's attacks, except damage, done to the Fairy Pokémon this card is attached to. (Existing effects are not removed.) (If this card is attached to anything other than a Fairy Pokémon, discard this card.)
(183 items) 7 pages
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