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(99 items) 4 pages

Team Aqua Schemer 69-95 - Common

$0.25
1 Cards in Stock Team Magma vs Team Aqua: Team Aqua Schemer 69-95 - Common Trainer [Supporter] HPNone Discard any 1 Pokémon from your hand. Then draw 3 cards. If you discarded a Pokémon with Team Aqua in its name, draw 4 cards instead. You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Super Rod 95-101 - Uncommon

$2.00
2 Cards in Stock Noble Victories: Super Rod 95-101 - Uncommon Trainer - Item Shuffle 3 in any combination of Pokémon and basic Energy cards from your discard pile back into your deck.

Super Rod 95-101 Rev. HOLO - Uncommon

$3.00
2 Cards in Stock Noble Victories: Super Rod 95-101 Rev. HOLO - Uncommon Trainer - Item Shuffle 3 in any combination of Pokémon and basic Energy cards from your discard pile back into your deck.

Scoop Up 78-102 - Rare

$8.00
2 Cards in Stock Base Set 1: Scoop Up 78-102 - Rare Choose 1 of your Pokémon in play and return its Basic Pokémon card to your hand. (Discard all cards attached to that card.)

Super Scoop Up 115-130 - Uncommon

$1.05
1 Cards in Stock Diamond and Pearl:: Super Scoop Up 115-130 - Uncommon Trainer - Item HPNone Flip a coin. If heads, return 1 of your Pokémon and all cards attached to it to your hand.

Switch 119-130 - Common

$0.25
1 Cards in Stock Diamond and Pearl: Switch 119-130 - Common Trainer - Item HPNone Switch 1 of your Active Pokémon with 1 of your Benched Pokémon.

Space Center 91-107 - Uncommon

$2.00
13 Cards in Stock Deoxys: Space Center 91-107 - Uncommon Trainer [Stadium] HPNone Ignore Poké-Bodies for all Basic Pokémon in play (both yours and your opponent's) (excluding Pokémon-ex and Pokémon that has an owner in its name). This card stays in play when you play it. Discard this card if another Stadium card comes into play.

Super Energy Removal 79-102 - Rare

$8.00
4 Cards in Stock Base Set 1: Super Energy Removal 79-102 - Rare Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.

Super Potion 90-102 - Uncommon

$1.00
18 Cards in Stock Base Set 1: Super Potion 90-102 - Uncommon Discard 1 Energy card attached to 1 of your own Pokémon in order to remove up to 4 damage counters from that Pokémon.

Switch 95-102 - Common

$0.50
33 Cards in Stock Base Set 1: Switch 95-102 - Common Switch 1 of your Benched Pokémon with your Active Pokémon.

Skyarrow Bridge 91-99 - Uncommon

$1.00
27 Cards in Stock Next Destinies: Skyarrow Bridge 91-99 - Uncommon Trainer - Stadium The Retreat Cost of each Basic Pokémon in play is Colorless less.

Super Scoop Up 103-114 - Uncommon

$0.75
1 Cards in Stock Black and White: Super Scoop Up 103-114 - Uncommon Trainer - Item Flip a coin. If heads, put 1 of your Pokémon and all cards attached to it into your hand.

Stark Mountain 135-146 - Uncommon

$2.00
3 Cards in Stock Legends Awakened: Stark Mountain 135-146 - Uncommon Trainer - Stadium This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. Once during each player's turn, that player may choose a Fire or Fighting Energy attached to 1 of his or her Pokémon and move that Energy to 1 of his or her Fire or Fighting Pokémon.

Switch 104-114 - Common

$0.25
5 Cards in Stock Black and White: Switch 104-114 - Common Trainer - Item Switch your Active Pokémon with 1 of your Benched Pokémon.

Switch 104-114 Rev. HOLO - Common

$0.60
1 Cards in Stock Black and White: Switch 104-114 Rev. HOLO - Common Trainer - Item Switch your Active Pokémon with 1 of your Benched Pokémon.

Strength Charm 92-107 - Uncommon

$2.00
10 Cards in Stock Deoxys: Strength Charm 92-107 - Uncommon Trainer [Pokémon Tool] HPNone Whenever an attack from the Pokémon that Strength Charm is attached to does damage to the Active Pokémon, the attack does 10 more damage (before applying Weakness and Resistance). Discard Strength Charm at the end of the turn in which this Pokémon attacks. Attach Strength Charm to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

Switch 102-123 - Uncommon

$0.55
7 Cards in Stock HeartGold SoulSilver: Switch 102-123 - Uncommon Trainer - Item Switch 1 of your Active Pokémon with 1 of your Benched Pokémon.

Strength Charm 92-107 HOLO - Uncommon

$4.20
1 Cards in Stock Deoxys: Strength Charm 92-107 HOLO - Uncommon Trainer [Pokémon Tool] HPNone Whenever an attack from the Pokémon that Strength Charm is attached to does damage to the Active Pokémon, the attack does 10 more damage (before applying Weakness and Resistance). Discard Strength Charm at the end of the turn in which this Pokémon attacks. Attach Strength Charm to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.

Sky Field 89-108 - Uncommon

$2.00
3 Cards in Stock Roaring Skies: Sky Field 89-108 - Uncommon Trainer - Stadium Each player can have 8 Pokémon on his or her Bench. (When this card leaves play, each player discards Benched Pokémon until he or she has 5 Pokémon on the Bench. The owner of this card discards first.)

Skull Fossil 117-123 - Common

$0.25
4 Cards in Stock Mysterious Treasures: Skull Fossil 117-123 - Common Trainer - Item HP50 Play Skull Fossil as if it were a Colorless Basic Pokémon. (Skull Fossil counts as a Trainer card as well, but if Skull Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Skull Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Skull Fossil from play. (This doesn't count as a Knocked Out Pokémon.) Skull Stone: During your opponent's turn, if Skull Fossil would be Knocked Out by damage from an opponent’s attack, flip a coin until you get tails. For each heads, put 1 damage counter on the Attacking Pokémon.

SP Rader 96-111 - Uncommon

$2.00
5 Cards in Stock Rising Rivals: SP Rader 96-111 - Uncommon Trainer - Item HPNone Choose a card from your hand and put it on top of your deck. Search your deck for a Pokémon SP, show it to your opponent, and put it into your hand. Shuffle your deck afterward. (If this is the only card in your hand, you can't play this card.)

Shauna 72-83 - Uncommon

$0.44
1 Cards in Stock Generations: Shauna 72-83 - Uncommon Trainer - Supporter Shuffle your hand into your deck. Then, draw 5 cards

Skyla 134-149 - Uncommon

$4.00
2 Cards in Stock Boundaries Crossed: Skyla 134-149 - Uncommon Trainer - Supporter Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.

Steven 90-108 - Uncommon

$2.00
4 Cards in Stock Roaring Skies: Steven 90-108 - Uncommon Trainer - Supporter Search your deck for a Supporter card and a basic Energy card, reveal them, and put them into your hand. Shuffle your deck afterward.

Shadow Triad 102-116 - Uncommon

$1.00
1 Cards in Stock Plasma Freeze: Shadow Triad 102-116 - Uncommon Trainer - Supporter Put a Team Plasma card from your discard pile into your hand.

Sacred Ash 96-106 - Uncommon

$0.50
4 Cards in Stock Flashfire: Sacred Ash 96-106 - Uncommon Shuffle 5 Pokémon from your discard pile into your deck.

Skull Fossil 120-127 - Common

$0.25
3 Cards in Stock Platinum: Skull Fossil 120-127 - Common Trainer - Item HP50 Play Skull Fossil as if it were a Colorless Basic Pokémon. (Skull Fossil counts as a Trainer card as well, but if Skull Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Skull Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Skull Fossil from play. (This doesn't count as a Knocked Out Pokémon.) Skull Stone: During your opponent's turn, if Skull Fossil would be Knocked Out by damage from an opponent's attack, flip a coin until you get tails. For each heads, put 1 damage counter on the Attacking Pokémon.

Sunyshore City Gym 94-111 - Uncommon

$0.75
5 Cards in Stock Rising Rivals: Sunyshore City Gym 94-111 - Uncommon Trainer - Stadium This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card. Any damage done by attacks from Lightning Pokémon (both yours and your opponent's) to the Defending Pokémon isn't affected by Resistance. Each Lightning Pokémon in play (both yours and your opponent's) has no Weakness.

Skull Fossil 120-127 Rev. HOLO - Common

$0.50
1 Cards in Stock Platinum: Skull Fossil 120-127 Rev. HOLO - Common Trainer - Item HP50 Play Skull Fossil as if it were a Colorless Basic Pokémon. (Skull Fossil counts as a Trainer card as well, but if Skull Fossil is Knocked Out, this counts as a Knocked Out Pokémon.) Skull Fossil can't be affected by any Special Conditions and can't retreat. At any time during your turn before your attack, you may discard Skull Fossil from play. (This doesn't count as a Knocked Out Pokémon.) Skull Stone: During your opponent's turn, if Skull Fossil would be Knocked Out by damage from an opponent's attack, flip a coin until you get tails. For each heads, put 1 damage counter on the Attacking Pokémon.

Switch 128-132 - Common

$0.25
1 Cards in Stock Secret Wonders: Switch 128-132 - Common Trainer - Item HPNone Switch 1 of your Active Pokémon with 1 of your Benched Pokémon.
(99 items) 4 pages
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