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(58 items) 2 pages

Miracle Berry 94-111 1st Ed. - Uncommon

$1.50
3 Cards in Stock Neo Genesis: Miracle Berry 94-111 1st Ed. - Uncommon At any time between turns, if the Pokémon Miracle Berry is attached to is Asleep, Confused, Paralyzed, or Poisoned, you may remove all of those effects from that Pokémon and discard Miracle Berry. At the start of each turn, if the Pokémon Miracle Berry is attached to is Asleep, Confused, Paralyzed, or Poisoned, remove all of those effects from that Pokémon and discard Miracle Berry.

Moo-Moo Milk 101-111 - Common

$0.25
1 Cards in Stock Neo Genesis: Moo-Moo Milk 101-111 - Common Choose 1 of your Pokémon. Flip 2 coins. Remove 2 damage counters times the number of heads from that Pokémon. If the Pokémon has fewer damage counters than that, remove all of them.

Natu 67-111 - Common

$0.25
1 Cards in Stock Neo Genesis: Natu 67-111 - Common HP 30 Peck 10 Telekinesis Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

Natu 67-111 1st Ed. - Common

$0.50
3 Cards in Stock Neo Genesis: Natu 67-111 1st Ed. - Common HP 30 Peck 10 Telekinesis Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

New Pokedex 95-111 - Uncommon

$0.75
1 Cards in Stock Neo Genesis: New Pokedex 95-111 - Uncommon Shuffle your deck. Then, look at up to 5 cards from the top of your deck and rearrange them as you like.

Noctowl 42-111 - Uncommon - Moderate Play

$0.75
1 Cards in Stock Neo Genesis: Noctowl 42-111 - Uncommon HP 60 Wing Attack 30 Pokemon Power: Glaring Gaze Once during your turn (before your attack), you may flip a coin. If heads, look at your opponent's hand. If your opponent has any Trainer cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. This power can't be used if Noctowl is Asleep, Confused, or Paralyzed.

Oddish 68-111 1st Ed. - Common

$0.50
3 Cards in Stock Neo Genesis: Oddish 68-111 1st Ed. - Common HP 40 Hide Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Oddish. Absorb 20 Remove a number of damage counters from Oddish equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Oddish has fewer damage counters than that, remove all of them.

Onix 69-111 1st Ed. - Common

$0.50
2 Cards in Stock Neo Genesis: Onix 69-111 1st Ed. - Common HP 60 Screech Until the end of your next turn, if an attack damages the Defending Pokémon (after applying Weakness and Resistance), that attack does 20 more damage to the Defending Pokémon. Rage 10+ Does 10 damage plus 10 more damage for each damage counter on Onix.

Phanpy 43-111 1st Ed. - Uncommon

$1.00
1 Cards in Stock Neo Genesis: Phanpy 43-111 1st Ed. - Uncommon HP 40 Tackle 10 Endure Flip a coin. If heads, then if, during your opponent's next turn, Phanpy would be Knocked Out by an attack, Phanpy isn't Knocked Out and its remaining HP becomes 10 instead.

Pikachu 70-111 1st Ed. - Common

$4.00
3 Cards in Stock Neo Genesis: Pikachu 70-111 1st Ed. - Common HP 50 Quick Attack 10+ Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage. Agility 20 Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Pikachu.

Pokemon March 102-111 - Common - Light Play

$0.75
1 Cards in Stock Neo Gensis: Pokemon March 102-111 - Common Your opponent may search his or her deck for 1 Basic Pokémon card and put it onto his or her Bench. Then, you may search your deck for 1 Basic Pokémon card and put it onto your Bench. Then, each player shuffles his or her deck. (A player can't do any of this if his or her Bench is full.)

Pokemon March 102-111 1st Ed. - Common

$4.00
1 Cards in Stock Neo Gensis: Pokemon March 102-111 1st Ed. - Common Your opponent may search his or her deck for 1 Basic Pokémon card and put it onto his or her Bench. Then, you may search your deck for 1 Basic Pokémon card and put it onto your Bench. Then, each player shuffles his or her deck. (A player can't do any of this if his or her Bench is full.)

Psychic Energy 110-111

$0.25
3 Cards in Stock Neo Genesis: Psychic Energy 110-111 Image does not show actual card pircture

Quagsire 45-111 1st Ed. - Uncommon

$1.50
2 Cards in Stock Neo Genesis: Quagsire 45-111 1st Ed. - Uncommon HP 70 Surf 30 Earthquake 60 Does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Quilava 46-111 1st Ed. - Uncommon

$1.50
2 Cards in Stock Neo Genesis: Quilava 46-111 1st Ed. - Uncommon HP 60 Ember 30 Discard 1 Fire Energy card attached to Quilava in order to use this attack. Fire Wind 20 If your opponent has any Benched Pokémon, choose 1 of them. Flip 2 coins. For each heads, this attack does 10 damage to that Pokémon. (Don't apply Weakness and Resistance.)

Skiploom 49-111 - Uncommon

$0.75
1 Cards in Stock Neo Genesis: Skiploom 49-111 - Uncommon HP 50 Poisonpowder 10 The Defending Pokémon is now Poisoned. Stun Spore 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Slowpoke 73-111 - Common

$0.25
1 Cards in Stock Neo Genesis: Slowpoke 73-111 - Common HP 40 Psyshock 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Water Gun 10+ Does 10 damage plus 10 more damage for each Water Energy attached to Slowpoke but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.

Slowpoke 73-111 1st Ed. - Common

$0.50
2 Cards in Stock Neo Genesis: Slowpoke 73-111 1st Ed. - Common HP 40 Psyshock 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Water Gun 10+ Does 10 damage plus 10 more damage for each Water Energy attached to Slowpoke but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.

Snubbull 74-111 - Common

$0.25
1 Cards in Stock Neo Genesis: Snubbull 74-111 - Common HP 50 Roar Flip a coin. If heads and if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) Lick 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Snubbull 74-111 1st Ed. - Common

$0.50
1 Cards in Stock Neo Genesis: Snubbull 74-111 1st Ed. - Common HP 50 Roar Flip a coin. If heads and if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) Lick 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Spinarak 75-111 - Common

$0.25
1 Cards in Stock Neo Genesis: Spinarak 75-111 - Common HP 40 Scary Face Flip a coin. If heads, until the end of your opponent's next turn the Defending Pokémon can't attack or retreat. String Shot 10 Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Stantler 76-111 1st Ed. - Common

$0.50
1 Cards in Stock Neo Genesis: Stantler 76-111 1st Ed. - Common HP 60 Stomp 20+ Flip a coin. If heads, this attack does 20 damage plus 10 more damage; if tails, this attack does 20 damage. Mystifying Horns 20 Flip a coin. If heads, the Defending Pokémon is now Confused.

Sunflora 50-111 1st Ed. - Uncommon

$1.00
1 Cards in Stock Neo Genesis: Sunflora 50-111 1st Ed. - Uncommon HP 70 Petal Dance 30x Flip 3 coins. This attack does 30 damage times the number of heads. Sunflora is now Confused (after doing damage).

Sunkern 78-111 1st Ed. - Common

$0.50
1 Cards in Stock Neo Genesis: Sunkern 78-111 1st Ed. - Common HP 40 Growth Flip a coin. If heads, you may attach up to 2 Grass Energy cards from your hand to Sunkern. Mega Drain 30 Remove a number of damage counters from Sunkern equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). If Sunkern has fewer damage counters than that, remove all of them.

Super Rod 103-111 1st Ed. - Common

$0.50
1 Cards in Stock Neo Genesis: Super Rod 103-111 1st Ed. - Common Flip a coin. If heads, put an Evolution card from your discard pile, if any, into your hand. If tails, put a Basic Pokémon card from your discard pile, if any, into your hand.

Super Scoop Up 98-111 1st Ed. - Uncommon

$6.00
1 Cards in Stock Neo Genesis: Super Scoop Up 98-111 1st Ed. - Uncommon Flip a coin. If heads, return 1 of your Pokémon and all cards attached to it to your hand.

Totodile 80-111 1st Ed. - Common

$0.50
2 Cards in Stock Neo Genesis: Totodile 80-111 1st Ed. - Common HP 40 Bite 10 Rage 10+ Does 10 damage plus 10 more damage for each damage counter on Totodile.

Wooper 82-111 1st Ed. - Common

$0.50
2 Cards in Stock Neo Genesis: Wooper 82-111 1st Ed. - Common HP 50 Amnesia Choose 1 of the Defending Pokémon's attacks. The Defending Pokémon can't use that attack during your opponent's next turn. Slam 20x Flip 2 coins. This attack does 20 damage times the number of heads.
(58 items) 2 pages
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